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that the players standing behind "It" assume the poses of statues. "It"
upon turning around endeavors to detect some movement on the part of
the statues, in which case that player takes the place of "It".
Progression
The players stand behind a line. Each in turn must cover the space
between said line and another line twenty yards distant by a manner of
progress different from that used by any of the previous players. For
example, the first one called upon to cover the intervening space
between the lines walks, the second one runs, the third hops, the
fourth crawls, the fifth walks backward, etc., and so on until all of
the players have reached the far line. This game taxes the ingenuity of
the last players to be called upon, as they have to initiate new
methods of progress.
Squirrel in Trees
Players stand in groups of three--two facing one another with hands
joined to form hollow trees, and the third within the tree hollow to
represent the squirrel. There is also one odd squirrel outside the
tree. The teacher or leader claps her hands, when all squirrels must
run for other trees, and the odd squirrel tries to secure a tree, the
one left out being the odd squirrel the next time. Players' positions
may be reversed frequently to give all an equal chance to be squirrels.
Shadow Tag
This game is similar to ordinary tag, with the exception that "It"
endeavors to touch or step on the shadow of one of the players.
Succeeding in doing this, that player becomes "It".
Handkerchief Tag
A player is selected to be "It". A knotted handkerchief is given to the
rest of the players. "It" can only tag the player holding the
handkerchief in his hands. The players endeavor to get rid of the
handkerchief by throwing it from one to another. Should the
handkerchief fall upon the ground, there is no one for "It" to tag
until it has been picked up by one of the players.
Puss in Corner
The players are distributed about the playing area, and given goals,
such as trees, fence and building corners, etc. One player is selected
to be "It". The other players endeavor to change places. "It" can
either tag one of the players who is off his corner, on goal, or step
into the goal vacated by one of the players. In the first case, the
player tagged becomes "It"; in the second, the player left without a
goal becomes "It".
Back to Back
This is a tag game in which "It" may tag anyone who is not back to back
with one
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