his question, says,
"Like a book", and so every one is given an opportunity to state what
they think his thought is like. Then the leader tells the group the
thing he had in mind, which, we will say for illustration, was a
fountain pen. He then asks the one who suggested that it was like a
star why his fountain pen was like a star. Thereupon that one must give
some reason why he thought it was like a star and replies, "Your
fountain pen is like a star because it can enlighten the world". The
next one says, "The fountain pen is like a book because it has the
possibility of conveying thoughts", and so every one in the group must
give the why of his previous answer. This demands quick thinking and
initiative on the part of the players.
Ghost
The group sits in a circle about the room. The leader starts the game
by giving a letter of the alphabet. The one at his left adds a letter
to the first with the view of making a word. The third adds another
letter and so the game continues.
Illustration--The leader gives the letter "a". The one at his left,
thinking of the word "adds" adds "d". The third one, thinking of the
word "advertisement", adds "v". The fourth, thinking of the word
"adversity" adds "e", and so the word continues to grow.
If one finishes the word or completes a word without realizing it, that
one is given the title of "Half-ghost". Anyone speaking to the
Half-ghost, becomes a Half-ghost. Should a half-ghost chance to finish
another word when it again becomes his turn to add a letter to the
spelling of a word, then the Half-ghost becomes a Full-ghost and is out
of the game. Any one speaking to a Full-ghost becomes a Full-ghost.
Full-ghosts and Half-ghosts naturally endeavor to get as many others
into their class as possible, so between thinking of letters to
complete the word in turn and avoiding becoming ghosts, the group is
kept in a very difficult frame of mind. The game continues until there
are no players who have failed to qualify as Half-ghosts or
Full-ghosts.
Charades
Five of the group are selected to act out a charade. These five act out
a word in pantomime. While they are doing this a second group of five
is selected and prepares to act out another word, immediately following
the presentation by the first group. The audience is given three
minutes to guess each charade. Should it succeed in doing this, then
the members of the group each choose a substitute for themselves, thus
making
|