yers form in a circle. To each is given some article to be
passed. These articles should vary in size anywhere from a peanut to a
flat iron. The game starts by the leader commanding them to pass to the
right. He then passes his article on to his right hand neighbor and
receives in turn from his left hand neighbor the article coming to him.
The passing continues until the leader gives the command "Change". Then
the articles are passed in the opposite direction. Should a player drop
one of the articles to be passed or should any one of the players have
in his possession more than two articles at one time, that individual
drops out of the game, taking one article with him. The game continues
until but one is left in the circle. The passing can be complicated, if
so desired, by having one or two of the articles passed in the opposite
direction.
Feather Tag
The group sits in a circle in the centre of the room, holding a large
sheet stretched tightly between them. A fluffy feather is placed in the
centre of the sheet. One of the group who is "It" endeavors by running
about, to catch the feather. Those sitting around the edge of the sheet
keep the feather from "It" by blowing it beyond "It's" reach. Should
"It" capture the feather, the one sitting at the edge of the sheet
nearest to the feather becomes "It".
Birds
All the players sit in a circle. Each is given the name of a bird. The
keeper takes a position in the centre of the room and begins to tell a
story about birds. When a bird's name is mentioned, that bird must
stand up and turn around once in front of his chair. Failing to do
this, he must pay a forfeit. When the keeper utters the word "migrate"
in his story, all of the birds must change seats and he tries to get
one of the seats. Succeeding, the one left without a seat, continues
the bird story. Otherwise the first keeper continues his story.
Simple Simon's Silly Smile
The group is arranged in chairs around the room. The one who is
selected to be "It" goes from one to another asking questions. All
questions must be answered by "Simple Simon's Silly Smile", without
laughing. Should the one questioned laugh, he must take the place of
the one who is "It".
Wink
Chairs are arranged around the room in a circle, with the boys standing
behind each chair. There should be one more chair than there are girls
in the group. The boy standing behind the empty chair winks at one of
the girls who endeavors
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