eft.
Fly to the woods to the right.
Play you are trees.
Bend to the left; arms sideward or overhead.
Bend to the right; arms sideward or overhead.
Galloping horses: Hold reins--gallop forward.
Skipping children: Skip--lightly and evenly.
Bursting bag:
1. Breathe in.
2. Blow.
3. Clap.
Blow a soap bubble. Keep a feather in the air. Blow out a candle.
Blow a trumpet. Imitate the wind. Imitate a train of cars. Imitate a
flute. Blow a whistle. Blow a bugle.
MOVING DAY
Two adjacent rows, play together. The first of May is moving day. The
seats are houses. One player is chosen to be "It" and he walks up and
down the street between the two rows. At a signal, the residents along
the street change houses before and behind him and he tries to get a
house while it is vacant. The seats not occupied and one more must be
marked and not used in the game so that there is at all times one
person without a house. If the people do not move often enough the one
who is "It" may number the players and then when he calls, two or three
numbers may change places.
OLD HEN AND CHICKENS
Choose a leader to be the old hen, who goes out of the room. All the
others sit at their seats, heads bowed on the desk. Touch four on the
head. Immediately they become little chickens. The old hen is recalled
and as she says "Cluck! Cluck!" the four wee chicks answer "Peep!
Peep!" The mother hen tries to locate them by sound. The chick
discovered first becomes the old hen.
GOOD MORNING GAME
One child is chosen as leader. He stands in front of class facing the
blackboard; the teacher steps lightly down among children and touches a
pupil on the head who says to the leader "Good Morning John Brown." The
leader responds by saying "Good Morning, Mary Smith." If the leader
fails to recognize voice of the pupil speaking, his place is taken by
that child and the game continues. This game is especially good
exercise in ear training.
BIRDS LEARNING TO FLY
Mother bird and little birds all stretch wings. Look up at the pretty
blue sky. Fly around lightly. Tuck wings under and hop. Drink from the
pretty brook. Stretch wings ready to fly back home. Tired, breathe,
raise and lower wings. Rest in your little nest.
AUTOMOBILE
Let us go for a spin in the park. Stoop, crank your automobile. Step
into the machine. Ride around the track; blow your horn. Pump up your
flat tire. Bend and stretch arms upward to rest the
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