FREE BOOKS

Author's List




PREV.   NEXT  
|<   8   9   10   11   12   13   14   15   16   17   18   19   20   21   22   23   24   25   26   27   28   29   30   31   32  
33   34   35   36   37   38   39   40   41   42   43   44   45   >>  
SAY STOOP One person is chosen leader, taking his place before the class which is standing at their seats. Whenever the leader says "I say stoop!" both he and the class stoop and quickly rise again. But when he says "I say stand!" and stoops as before, the class must remain standing. He repeats his commands in rapid succession and any player who makes a mistake must be seated. GAME FOR ALERTNESS Draw a circle on the floor. Call upon a child to run into the circle, while you count ten. If he succeeds in getting both feet into the circle before you finish counting he is safe. Otherwise he is out of the game and must perform some other task before taking his seat. CHARLEY OVER THE WATER Players stand in a circle, hands joined. One player is chosen to be Charley. If more than twenty players have several Charlies. Charley stands in the center. The other players, skipping around him, repeat: Charley over the water, Charley over the sea, Charley caught a blackbird, can't catch me. At the last word, the players stoop and Charley tries to tag them before they reach that position. If successful, the player tagged changes places with him. HICKORY, DICKORY, DOCK Hickory, Dickory, Dock, (Move arms to right, left, right, in pendulum fashion. Stamp right--left.) The mouse ran up the clock. (Run four steps forward.) The clock struck "One!" (Pause a moment to listen on "One"--clap hands) And down he ran. (Run four steps back to place.) Hickory, Dickory, Dock. (Swing arms right, left, right. Stamp left, right.) SEE SAW, MARGERY DAW (Mother Goose Melody.) 1. See Saw--Margery Daw. (Arms sideward raise, sway body to left and right.) 2. Jack shall have a new master. (Partners join hands--skip forward four steps.) 3. But he shall have a penny a day. (Step left, point right toe forward, shaking right forefinger at partner and left hand on hip.) 4. Because he won't work any faster. (Join both hands with partner, skip around in place four steps.) THE LEAVES 1. The leaves are green, the leaves are brown. They hang so high they will not come down. Leave them alone until frosty weather And then they will all come down together. Rhythmic--The above is an old English circle game. During the first 3-1/2 lines skip or run around the circle, stret
PREV.   NEXT  
|<   8   9   10   11   12   13   14   15   16   17   18   19   20   21   22   23   24   25   26   27   28   29   30   31   32  
33   34   35   36   37   38   39   40   41   42   43   44   45   >>  



Top keywords:

Charley

 

circle

 

forward

 

player

 
players
 

leaves

 

partner

 

Hickory

 

Dickory

 

standing


chosen

 

leader

 

taking

 
sideward
 
moment
 
Mother
 

Melody

 

struck

 

Margery

 

MARGERY


listen

 

frosty

 

weather

 
During
 

English

 

Rhythmic

 
master
 
Partners
 

shaking

 
forefinger

faster
 

LEAVES

 
Because
 

ALERTNESS

 
seated
 

counting

 

Otherwise

 
finish
 

succeeds

 

mistake


Whenever

 
quickly
 

person

 

commands

 
succession
 

repeats

 

stoops

 

remain

 
perform
 

position