e of some article of a lady's
dress, such as shawl, earring, brooch, bonnet, etc.
* * * * *
CROSS QUESTIONS AND CROOKED ANSWERS
To play this game it is best to sit in a circle, and until the end of
the game no one must speak above a whisper.
The first player whispers a question to his neighbor, such as: "Do you
like roses?" This question now belongs to the second player, and he
must remember it.
The second player answers: "Yes, they smell so sweetly," and this
answer belongs to the first player. The second player now asks his
neighbor a question, taking care to remember the answer, as it will
belong to him. Perhaps he has asked his neighbor, "Are you fond of
potatoes?" and the answer may have been, "Yes, when they are fried!"
So that the second player has now a question and an answer belonging
to him, which he must remember.
The game goes on until every one has been asked a question and given
an answer, and each player must be sure and bear in mind that it is
the question he is asked, and the answer his neighbor gives, which
belong to him.
At the end of the game each player gives his question and answer
aloud, in the following manner:
"I was asked: 'Do you like roses?' and the answer was: 'Yes, when
they are fried!'" The next player says: "I was asked: 'Are you fond
of potatoes?' and the answer was: 'Yes, they are very pretty, but they
don't wear well.'"
* * * * *
ORANGES AND LEMONS
Two of the players join hands, facing each other, having agreed
privately which is to be "Oranges" and which "Lemons." The rest of
the party form a long line, standing one behind the other, and holding
each other's dresses or coats. The first two raise their hands so as
to form an arch, and the rest run through it, singing as they run:
"Oranges and Lemons,
Say the bells of St. Clement's;
You owe me five farthings,
Say the bells of St. Martin's;
When will you pay me?
Say the bells of Old Bailey.
I do not know,
Says the big bell of Bow.
Here comes a chopper to light you to bed!
Here comes a chopper to chop off your head!"
At the word "head" the hand archway descends, and clasps the player
passing through at that moment; he is then asked in a whisper,
"Oranges or Lemons?" and if he chooses "oranges," he is told to go
behind the player who has agreed to be "oranges" and clasp him round
the waist.
[Illustration]
The player
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