rovided with a half sheet
of notepaper and a pencil, and is asked to write on the top--(1) one
or more adjectives, then to fold the paper over, so that what has been
written cannot be seen. Every player has to pass his or her paper on
to the right-hand neighbor, and all have then to write on the top of
the paper which has been passed by the left-hand neighbor (2) "the
name of the gentleman;" after having done this, the paper must again
be folded and passed on as before; this time must be written (3) one
or more adjectives; then (4) a lady's name; next (5), where they met;
next (6), what he gave her; next (7), what he said to her; next (8),
what she said to him; next (9), the consequence; and lastly (10), what
the world said about it.
Be careful that every time anything has been written, the paper is
folded down and passed on to the player on your right. When every one
has written what the world says, the papers are collected and one of
the company proceeds to read out the various papers, and the result
may be something like this:
(1) The horrifying and delightful (2) Mr. Brown (3) met the charming
(4) Miss Philips (5) in Lincoln Park; (6) he gave her a flower (7)
and said to her: "How's your mother?" (8) She said to him: "Not for
Joseph;" (9) the consequence was they danced the hornpipe, and the
world said (10), "Just what we expected."
* * * * *
EARTH, AIR, FIRE, AND WATER
[Illustration]
To play this game seat yourselves in a circle, take a clean duster
or handkerchief, and tie it in a big knot, so that it may easily be
thrown from one player to another. One of the players throws it to
another, at the same time calling out either of these names: Earth,
Air, Fire, or Water. If "Earth" is called, the player to whom the ball
is thrown has to mention something that lives on the earth, as lion,
cat; if "Air" is called, something that lives in the air; if "Water,"
something that lives in the water; but if "Fire" is called, the player
must keep silence. Always remember not to put birds in the water, or
animals or fishes in the air; be silent when "Fire" is called, and
answer before ten can be counted. For breaking any of these rules a
forfeit must be paid.
* * * * *
CRAMBO
One of the party leaves the room, and on his return he is asked to
find a word which has been chosen by the other players in his absence;
and in order to help him, another w
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