nged according to the
age of the participants.
In dividing a group into smaller groups according to age, the leader
should first have all children under twelve years of age step forward.
These should be placed in the charge of group leaders. Next all the
boys and girls from twelve to eighteen should be asked to step forward
and next all those young men and women who can participate in active
games. When this last group has been called forward, those remaining
will form the fourth group.
It is difficult for one leader to handle more than fifteen individuals.
If any of the groups contain more than this number, they should be
subdivided, with a leader placed in charge of each subdivision. Try as
far as possible to have the two sexes equally divided in each group.
The games should be carefully selected in advance and the various
leaders should have been trained for their task. No active play program
for large groups should be planned for a longer period than one hour
and then frequent rest periods allowed for adults.
Games which will be found adaptable for the various groups contained in
this volume are suggested below:
For the children under twelve--Schoolyard Games for Primary and
Intermediate Pupils.
For those from twelve to eighteen--Schoolyard Games for Advanced
Pupils.
For the young men and women--Outdoor Games for the Older Boys and
Young Men.
For the middle-aged--a selection of games from chapter on "Games
for Picnics, and Social Games for Adults".
CHAPTER III
GAMES FOR A STORY PLAY HOUR
The Story--"Paul Revere"
Following the reading of Longfellow's poem the listeners are given the
opportunity to give expression to their imagination in the following
games,--
"The Red Coats"
Divide the group into two equal teams. One team is called the farmers,
the other the red coats. A goal is marked off on the ground in the form
of a hollow square large enough to contain all the members of one of
the teams.
All of the red coats take a position inside of the goal with eyes
closed while the farmers hide. After sufficient time has been given to
the farmers to hide, the red coats are released and each seeks to
discover a farmer. Upon being discovered the hiding farmer must remain
in his hiding place until tagged by the red coat then they both race
back to the goal. The first one to cross the goal line becomes a farmer
and the other a red coat in the next hidi
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