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nged according to the age of the participants. In dividing a group into smaller groups according to age, the leader should first have all children under twelve years of age step forward. These should be placed in the charge of group leaders. Next all the boys and girls from twelve to eighteen should be asked to step forward and next all those young men and women who can participate in active games. When this last group has been called forward, those remaining will form the fourth group. It is difficult for one leader to handle more than fifteen individuals. If any of the groups contain more than this number, they should be subdivided, with a leader placed in charge of each subdivision. Try as far as possible to have the two sexes equally divided in each group. The games should be carefully selected in advance and the various leaders should have been trained for their task. No active play program for large groups should be planned for a longer period than one hour and then frequent rest periods allowed for adults. Games which will be found adaptable for the various groups contained in this volume are suggested below: For the children under twelve--Schoolyard Games for Primary and Intermediate Pupils. For those from twelve to eighteen--Schoolyard Games for Advanced Pupils. For the young men and women--Outdoor Games for the Older Boys and Young Men. For the middle-aged--a selection of games from chapter on "Games for Picnics, and Social Games for Adults". CHAPTER III GAMES FOR A STORY PLAY HOUR The Story--"Paul Revere" Following the reading of Longfellow's poem the listeners are given the opportunity to give expression to their imagination in the following games,-- "The Red Coats" Divide the group into two equal teams. One team is called the farmers, the other the red coats. A goal is marked off on the ground in the form of a hollow square large enough to contain all the members of one of the teams. All of the red coats take a position inside of the goal with eyes closed while the farmers hide. After sufficient time has been given to the farmers to hide, the red coats are released and each seeks to discover a farmer. Upon being discovered the hiding farmer must remain in his hiding place until tagged by the red coat then they both race back to the goal. The first one to cross the goal line becomes a farmer and the other a red coat in the next hidi
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