game up, the joke is explained to him.
"JACK'S ALIVE"
A match or small piece of wood is lighted and when well afire blown out.
It is then passed from one player to another with the words, "Jack's
alive," and may be handed about so long as a live spark remains. The
trick is to dispose of Jack while he is still alive but no player needs
to take him unless the words, "Jack's alive" are quoted. Jack may not be
handed along after he is dead but the player in whose hands he dies must
pay a forfeit or have a mustache drawn on his face with the end of the
burned stick.
THE MENAGERIE
To each member of the company is given the name of a bird or animal by
the "Keeper" who is to relate a story of adventure in which the names of
the birds and animals are frequently mentioned. At the mention of the
word the member of the company bearing that name is to imitate the noise
made by the creature named. Failing to do so promptly or imitating the
noise of a creature assigned to some one else he or she is required to
pay a forfeit. The "keeper" may demand the delinquent player's seat
instead of a forfeit and assume his menagerie name while the unseated
one becomes the "keeper" and must continue the story.
THE MINISTER'S CAT
This game is very similar to that of "I love my love." Each of the
players must describe the minister's cat, going right through the
alphabet to do so. "The minister's cat is an angry cat," says one; "an
anxious cat," says another; and so on until everyone has used an
adjective beginning with "A." Then they take the "B's." "The minister's
cat is a big cat," and so on.
The leader of the game must see that no one hesitates for a word. If any
one should take longer than half a minute he must pay a forfeit.
MAGIC WRITING
In this game a confederate is necessary. The player states to the
company, after a few remarks on ancient sign-language, that he is able
to read signs made with a stick on the floor, and agrees to leave the
room whilst the company decide upon some word or sentence.
The game is played as follows:--It is agreed by the player and his
confederate that one tap on the floor shall represent A, two taps E,
three taps I, four taps O, and five taps U, and that the first letter of
each remark the confederate makes shall be one of the consonants of the
word or sentence decided upon by the company. The consonants must be
taken in order. On the player's return, supposing the word chosen to be
|