FREE BOOKS

Author's List




PREV.   NEXT  
|<   84   85   86   87   88   89   90   91   92   93   94   95   96   97   98   99   100   101   102   103   104   105   106   107   108  
109   110   111   112   113   114   115   116   117   118   119   120   121   122   123   124   125   126   127   128   129   130   131   132   133   >>   >|  
loaf or two of bread and raw potatoes than to spend hours in making sandwiches and packing cake. Beside the things cooked out of doors always taste so much better. Great care should be taken to put out every spark of fire before going home, and to leave no scraps of paper, or egg-shells lying about. These should be burned or buried. It, Touch Last, or Tag For a short time "It" is a good warming game. It is the simplest of all games. The "It" runs after the others until he touches one. The one touched then becomes "It." Touchwood The name explains the game, which is played as "It" is played, except that you can be caught only when you are not touching wood. It is a good game where there are trees. It is, of course, not fair to carry a piece of wood. Cross Tag This is the ordinary "Tag," save that if, while the "It" is chasing one player, another runs across the trail between him and the pursued, the "It" has to abandon the player he was at first after and give chase to the one who has crossed. A good variety of tag is "French Tag." The first one caught must join hands with the "It," the next one with him, etc., and so on in a long line all running together. Any one can catch an opponent, but the original "It" must touch him before he can take his place in the line. The Little Dog The players form a ring, leaving one outside, who passes round it singing, "I have a little dog and he won't bite you," and as he does so, touching each player in turn with a knotted pocket-handkerchief. "And he won't bite you," "And he won't bite you," he calls to one after the other, and then suddenly changes this to "But he will bite _you_." The player touched when this is said has to run after the toucher with all his might. When caught they change places. Hunt the Squirrel All the players except one join a ring. This one, with a knotted handkerchief in his hand, walks round the outside of the ring for a while, and then, dropping the handkerchief behind one of the players, runs off crying-- Hunt the squirrel through the wood. Now I've lost him--now I've found him! Hunt the squirrel through the wood. The player behind whom the handkerchief was dropped must catch the squirrel before he can take up the empty place in the ring left by the pursuer. It is more fun if, in dropping the handkerchief, it can be done without the player discovering it for a little while. The way in which old-fashioned
PREV.   NEXT  
|<   84   85   86   87   88   89   90   91   92   93   94   95   96   97   98   99   100   101   102   103   104   105   106   107   108  
109   110   111   112   113   114   115   116   117   118   119   120   121   122   123   124   125   126   127   128   129   130   131   132   133   >>   >|  



Top keywords:

player

 

handkerchief

 

players

 
caught
 

squirrel

 

knotted

 

touched

 

played

 
touching
 

dropping


singing

 
opponent
 

running

 
original
 

pursuer

 

leaving

 

Little

 
passes
 

change

 

toucher


discovering

 
places
 

Squirrel

 

crying

 

fashioned

 

pocket

 
dropped
 

suddenly

 
scraps
 

burned


buried

 

shells

 

making

 

potatoes

 
sandwiches
 
packing
 
cooked
 

Beside

 

things

 

pursued


abandon

 

ordinary

 
chasing
 

French

 

variety

 

crossed

 
touches
 

simplest

 

warming

 

Touchwood