apprenticed my son to a firework manufacturer, and the first thing he
made was a G. R." (Golden Rain).
Towns and Products
This is a somewhat similar game bearing on geography. Suppose there
are three players. One chooses a well-known place, say Boston, and
begins, "I know a place where they sell boots," or whatever it may be
beginning with B. The next player then knows what letter the place
begins with and at once starts thinking of what place it is likely to
be. Perhaps she settles on Birmingham, in which case she would say, to
indicate that the second letter of the word was "I," "I know a place
where they sell isinglass" (or icicles, or inglenooks). "No," says the
first player, and the third therefore has to try. Perhaps she decides
that the place is Brighton, in which case she will say, "I know a
place where they sell rockets" (or rump-steak or raisins). "No," says
the first player again, and then it being her turn she gives them
another light on the right word by saying, "I know a place where they
sell oranges" (or oil, or ocarinas), and so on, until the place is
spelled through.
Other Games
Other games suitable to be played when walking are "P's and Q's" (p.
89), "Suggestions" (p. 91), "Clumps" (p. 93), "How, When, and Where"
(p. 95), "Coffee-Pot" (p. 95), "Throwing Light" (p. 96), and "Animal,
Vegetable, and Mineral" (p. 96).
Hoops
Iron hoops are the best, but it is a matter of taste whether a stick
or a hook is used for them. If the stick is a stout one you get rid of
the skidding noise made by the hook, and there is more satisfaction in
beating a thing along than in, as it were, pushing it. It should be
every one's aim to make the hoop do as much as possible with as little
treatment as possible. After a very fast run it is equally interesting
to see how slowly a hoop can be made to travel. To make it keep as
straight a course as may be is very absorbing. Bought hoops can be
strong, but to get exactly what one wants it is necessary to go to a
blacksmith. A hoop standing as high as its owner, through which he can
run to and fro as it rolls, is a possession which only a blacksmith or
working-ironmonger can supply.
Two in Hoop Games
Hoop games are few in number, and, with the exception of "Posting,"
not very exciting. With a large hoop and a small hoop two players can
learn to time the pace of a hoop very exactly and then bowl the little
one through the big one as it rolls.
There is al
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