lete a _set_, the former
has the right to take the discard.
6. If two players pung the same tile to complete their hands, the
precedence is given to the player claiming the tile nearest to the
discarder in a counter-clockwise direction around the table.
FOUR OF A KIND:
Before speaking of "_four of a kind_," it is better to give the reason
for exposing a set made up of a pair and a punged discard, and make
clear at the same time, what is to be done when three of a kind are
completed by draw.
A set made up of a pair and a punged discard must be "exposed" by
setting it out face up, on the table to the right of the players' tiles,
first, to show to the other players that he had the required pair, which
gave him the right to appropriate the discard, and secondly, to separate
the set from those completed entirely by draw from the wall. Sets
completed by help of an appropriated (punged) discard, have only
one-half the scoring value of exactly the same sets, completed by draw
from the wall and kept in the hand.
Thus there are many advantages in drawing the third tile to complete a
set of three of a kind when compared to "punging" the same, for in the
former case, the set has twice as much scoring value, they are kept
concealed in the hand and the opponents can only guess as to how nearly
complete a concealed hand may be. A concealed set is counted as one of
the four sets required to win, just as an exposed set would be, and a
player having a set of three of a kind concealed has very good chances
of filling it and thus forming four of a kind which counts a great deal
higher.
A player may complete a set of four of a kind either by draw from the
wall or "punging" an opponent's discard, if he has three of a kind
_already in his hand_. In _either_ case he must place the completed set
on the table to the right of his tiles; all four face up if he "punged"
the fourth, the two end tiles face down if he has "drawn" the fourth.
The player must immediately draw a "_loose tile_" (one of the two tiles
on top of, and marking the end of the wall). Usually the one farthest
from the end is taken, the one on the end moved up, and replaced by a
tile from the end of the wall itself.
The "_loose tile_" was drawn because every time a player completes a
set of four of a kind, he causes the rest of his hand to be one tile
short. This must be made up every time four of a kind is filled by an
extra tile drawn from the "_loose_"
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