and
the tiles drawn in the same manner, "Chowing," "Punging" and filling
four of a kind are processes gone about in the same manner as they are
in the other type of game.
Mah-Jongg also is attained in the same way, i.e., completing four sets
and a pair.
Almost the entire difference in the two ways of playing the game is
found in the scoring.
In the scoring many new combinations have been added, scoring values
have been changed, and special bonuses, limit hands and new doubling
honors have been introduced which must now be taken, one at a time, and
explained in detail. The most important change is that _the last 14
tiles in the wall are never drawn and the game_ ends and is a draw if it
reaches this point without conclusion.
Loose tiles may be drawn of course during the play, but even a loose
tile cannot be drawn if there are only 14 tiles left in the wall
including the loose tiles. These last 14 tiles are usually separated a
little from the rest of the wall to indicate the end.
THE LIMIT HAND.
To keep the hands down to a reasonable amount when players are playing
for stakes, the system of setting a limit as to the number of points
that can be scored in a hand. This is usually 300 points; in games
giving a bonus of 10 points for Mah-Jongg, and 400 in games giving a
bonus of 20 points for Mah-Jongg. East Wind of course is liable for
double the limit and at the same time may win as high as double the
limit from each player. To non-winners settling their scores, settle the
difference in the score up to the limit if neither is East Wind, and up
to double the limit if either is East Wind.
The limit is of course entirely optional, and may be set by the players
at the beginning of the play. A limit of 600 points between players
seems the most popular at present in America.
WASHING THE TILES.
It is necessary before going into "Washing the Tiles" to explain the
meaning of "Heads." A Head is a one, nine, wind or a dragon, and a hand
containing 9 or more different "Heads" on the original hand drawn from
the wall entitles the player to "Wash Tiles." He calls out "no play" and
exposes his hand, collecting according to the following table:
From each player
9 Heads 50 points
10 Heads 70 points
11 Heads 100 points
12 Heads 150 points
13 Heads 200 points
When washing the tiles takes place, the tiles must be reshuffled and the
wall built over. East Wind reta
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