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and the tiles drawn in the same manner, "Chowing," "Punging" and filling four of a kind are processes gone about in the same manner as they are in the other type of game. Mah-Jongg also is attained in the same way, i.e., completing four sets and a pair. Almost the entire difference in the two ways of playing the game is found in the scoring. In the scoring many new combinations have been added, scoring values have been changed, and special bonuses, limit hands and new doubling honors have been introduced which must now be taken, one at a time, and explained in detail. The most important change is that _the last 14 tiles in the wall are never drawn and the game_ ends and is a draw if it reaches this point without conclusion. Loose tiles may be drawn of course during the play, but even a loose tile cannot be drawn if there are only 14 tiles left in the wall including the loose tiles. These last 14 tiles are usually separated a little from the rest of the wall to indicate the end. THE LIMIT HAND. To keep the hands down to a reasonable amount when players are playing for stakes, the system of setting a limit as to the number of points that can be scored in a hand. This is usually 300 points; in games giving a bonus of 10 points for Mah-Jongg, and 400 in games giving a bonus of 20 points for Mah-Jongg. East Wind of course is liable for double the limit and at the same time may win as high as double the limit from each player. To non-winners settling their scores, settle the difference in the score up to the limit if neither is East Wind, and up to double the limit if either is East Wind. The limit is of course entirely optional, and may be set by the players at the beginning of the play. A limit of 600 points between players seems the most popular at present in America. WASHING THE TILES. It is necessary before going into "Washing the Tiles" to explain the meaning of "Heads." A Head is a one, nine, wind or a dragon, and a hand containing 9 or more different "Heads" on the original hand drawn from the wall entitles the player to "Wash Tiles." He calls out "no play" and exposes his hand, collecting according to the following table: From each player 9 Heads 50 points 10 Heads 70 points 11 Heads 100 points 12 Heads 150 points 13 Heads 200 points When washing the tiles takes place, the tiles must be reshuffled and the wall built over. East Wind reta
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