particular hand from 10 to 20, it is sometimes played
differently. The player who calls Wellington does not receive more than
he would have done for Napoleon, but pays double, _i.e._, 10.
[14]
_BLUECHER_.
This is called in the same manner, that is to say over the player calling
Wellington, and then the stakes are trebled, the caller winning 30 or
losing 15.
In the modification of this variety, as referred to in connection with
Wellington, the caller would still only receive 10 for winning, but would
pay 15 to each player if he lost. This may appear a severe penalty, but it
must be remembered that both Wellington and Bluecher are declarations
outside the ordinary limit of the game, and it is not possible for the
first caller to claim them, even though he may have the first five cards of
a suit, and therefore be certain of winning everything. He calls Napoleon
as the limit allowed by the game, and it is therefore unfair that he should
lose the advantages of his good hand.
Another variety of this game is to allow the caller of Napoleon the
opportunity of altering his call to Wellington or Bluecher if challenged
by any of the others to do so. If he thinks he can scare he stands for
the higher call; if not, then the player who challenges him does so.
The settlement of these extended calls should be particularly agreed
upon before commencing play, or disagreement is all but inevitable,
as the player who insists on the forced increase of the limit is
certainly in the wrong, unless arrangement has previously been made.
_THIRTY-TWO CARD PACKS_.
If Piquet or Bezique cards are used, _i.e._, packs with the 2, 3, 4, 5
and 6 of each suit omitted--leaving but 32 cards in the set--the ordinary
rules are observed. When playing with this smaller pack the hands will
_apparently_ be of far [15] greater value than usual. This arises from
the fact that all the lower cards of each suit are omitted, and after a
few deals it will be found very difficult to make even a small number of
tricks with hands which, if a full pack of cards was in use, would be
exceptionally good. There being but thirty-two cards to deal with,
the number of players must not exceed three, or perhaps four.
_SIX- OR SEVEN-CARD NAP_.
In this variation six or seven cards are dealt to each player, who,
before making his call, has to throw away (face downwards and unexposed)
one or two, as the case may be, of his cards, so as to leave t
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