FREE BOOKS

Author's List




PREV.   NEXT  
|<   130   131   132   133   134   135   136   137   138   139   140   141   142   143   144   145   146   147   148   149   150   151   152   153   154  
155   156   157   158   159   160   161   162   163   164   165   166   167   168   169   170   171   172   173   174   175   176   177   178   179   >>   >|  
her monsters. A friendly spirit, or a group of spirits, may assist the hero, who acts according to the advice given him by a "wise woman", a magician, or a god. The spirits are usually wild beasts or birds--the "fates" of immemorial folk belief--and they may either carry the hero on their backs, instruct him from time to time, or come to his aid when called upon. When a great national hero appealed by reason of his achievements to the imagination of a people, all the floating legends of antiquity were attached to his memory, and he became identified with gods and giants and knight-errants "old in story". In Scotland, for instance, the boulder-throwing giant of Eildon hills bears the name of Wallace, the Edinburgh giant of Arthur's Seat is called after an ancient Celtic king,[190] and Thomas the Rhymer takes the place, in an Inverness fairy mound called Tom-na-hurich, of Finn (Fingal) as chief of the "Seven Sleepers". Similarly Napoleon sleeps in France and Skobeleff in Russia, as do also other heroes elsewhere. In Germany the myths of Thunor (Thor) were mingled with hazy traditions of Theodoric the Goth (Dietrich), while in Greece, Egypt, and Arabia, Alexander the Great absorbed a mass of legendary matter of great antiquity, and displaced in the memories of the people the heroes of other Ages, as those heroes had previously displaced the humanized spirits of fertility and growth who alternately battled fiercely against the demons of spring, made love, gorged and drank deep and went to sleep--the sleep of winter. Certain folk tales, and the folk beliefs on which they were based, seem to have been of hoary antiquity before the close of the Late Stone Age. There are two great heroes of Babylonian fame who link with Perseus and Hercules, Sigurd and Siegfried, Dietrich and Finn-mac-Coul. These are Etana and Gilgamesh, two legendary kings who resemble Tammuz the Patriarch referred to by Berosus, a form of Tammuz the Sleeper of the Sumerian psalms. One journeys to the Nether World to obtain the Plant of Birth and the other to obtain the Plant of Life. The floating legends with which they were associated were utilized and developed by the priests, when engaged in the process of systematizing and symbolizing religious beliefs, with purpose to unfold the secrets of creation and the Otherworld. Etana secures the assistance or a giant eagle who is an enemy of serpents like the Indian Garuda, half giant, half eagle. As Vishnu, t
PREV.   NEXT  
|<   130   131   132   133   134   135   136   137   138   139   140   141   142   143   144   145   146   147   148   149   150   151   152   153   154  
155   156   157   158   159   160   161   162   163   164   165   166   167   168   169   170   171   172   173   174   175   176   177   178   179   >>   >|  



Top keywords:

heroes

 

antiquity

 

called

 

spirits

 

obtain

 

people

 

legends

 

floating

 

displaced

 

legendary


Dietrich

 

beliefs

 
Tammuz
 

Indian

 

gorged

 
assistance
 

Certain

 

spring

 

serpents

 
winter

Vishnu

 

matter

 

memories

 

absorbed

 
Arabia
 

Alexander

 

alternately

 
battled
 

fiercely

 

growth


fertility

 

Garuda

 
previously
 

humanized

 

demons

 

systematizing

 

Sleeper

 
Sumerian
 
symbolizing
 

religious


referred

 

Berosus

 

unfold

 

purpose

 

psalms

 

developed

 

utilized

 
priests
 

engaged

 

journeys