to it, taking a crouching attitude,
with his feet wide apart and arms outspread ready to grasp the
victim when he should emerge from his chair. Noiselessly the
lieutenant raised himself to a standing position in his chair,
and then suddenly, to shouts of laughter from the company,
vaulted over the head of his would-be captor, while at the same
moment the collegian crawled between his feet and took
possession of the chair.
FARMER IS COMING (THE)
_10 to 30 or more players._
_Playground; gymnasium._
One player, chosen to be the farmer, is seated. The remaining players,
standing at a distance, select a leader who taps some of them on the
shoulder as an invitation to go with him to the farmer's orchard for
apples. Thereupon they leave their home ground, which has a determined
boundary, and approach as near to the farmer as they dare. The game is
more interesting if they can do this from various sides, practically
surrounding him. Suddenly the farmer claps his hands and all players
must stand still, while the leader calls out, "The farmer is coming!"
The players try to get safely back to their home ground, the farmer
chasing them. He may not start, however, until the leader has given
his warning. Any player caught by the farmer changes places with him.
For the parlor or class room.--This game adapts itself well to
indoor use, the farmer sitting on a chair in the middle of the
room if in a parlor, or at the teacher's desk if in a
schoolroom. The players are home when in their seats, and the
farmer, to catch them, must tag them before they are seated.
This is a particularly enjoyable game for an older person to
play with children, the former enacting the farmer.
FENCE TAG
_4 to 30 or more players._
_Indoors; out of doors; schoolroom._
This game is a great favorite with boys for outdoor play, but may also
be used in the gymnasium, various pieces of apparatus being used in
lieu of a fence.
A certain length of fence is chosen for the game. The one who is It
gives the other players a slight start in which to vault over the
fence, when he immediately vaults over and tries to tag them. This
tagging may be done only when both players are on the same side of the
fence.
The dodging is made almost or quite entirely by vaulting or dodging
back and forth across the fence within the length or boundaries
previously determined. Any
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