d Spoolers.
15. How coarse threads are made.
16. Caution to be observed in changing from one number of yarn to
another.
17. What to do when Cotton is poor.
18. Why it is cheaper for the Company to wind the yarn hard on the
bobbins and spools.
19. If yarn is knitted, where the trouble is.
20. How snarled yarn is made, etc.
21. How to avoid making lap waste in spinning room.
22. How to avoid making roving waste in spinning room.
23. When wastes should be picked up.
24. What the draught change gear should be, when you run colored
work.
25. System in doffing the frames and gauge to go by.
26. How to get speed of cylinder and spindles.
27. To know what pulley will drive your cylinder faster or slower.
28. How to take up a belt or let it out, when you change pulleys.
29. Rule for finding what number of twists to the inch for any
number of yarn.
30. Square Root of numbers, from 18 to 30, with twist.
31. The rule for finding the draught for any number of yarn.
32. The gear required to run another number on the same hank
roving.
33. The hank roving required to run another number of yarn with
same draught.
34. Rule to find the draught change gear required, when changing
from one number to another on a frame or mule, when the
draught and roving both have to be altered.
35. How to find the twist gear by square root of the number.
36. How to get twist pulley for another number of yarn.
37. How to get the exact twist in yarn.
38. How to get the weight on top rolls.
39. Square Root table for the twist of yarn.
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INSTRUCTION BOOK.
THE FIRST THING.
1. The first thing to do when going into a strange room to take
charge, is to learn the names and dispositions of your help, and their
ability. By doing this it will save you some trouble. Do not turn off
help the first day you go into a room to take charge. Get the good
will of your help and keep them; and when they learn your ways and
know you mean just what you say, every thing will be pleasant for them
and you also.
DRAUGHTS, TWISTS AND TRAVELERS.
2. To see that your Draughts, Twists and Travelers are right for the
numbers of yarns you are spinning. Travelers govern the twist. When
the bobbins are full there is more twist in than when it first starts.
Have them heavy enough to keep the ends straight. If Traveler
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