FREE BOOKS

Author's List




PREV.   NEXT  
|<   306   307   308   309   310   311   312   313   314   315   316   317   318   319   320   321   322   323   324   325   326   327   328   329   330  
331   332   333   334   335   336   337   338   339   340   341   342   343   344   345   346   347   348   349   350   351   352   353   354   355   >>   >|  
against each other, each having a ball. Each group stands in single file in leapfrog position, feet wide apart to form a tunnel through which the ball is passed. The first players (captains) of each file toe a line drawn across the ground, and at a signal put the ball in play by passing it backward between the feet. When players become expert, one long shot will send the ball to the end of the line. The other players may strike it to help it along as it passes them if it goes slowly. Should the ball stop, or go out of bounds at any place, the player before whom this occurs must put it in play again, starting it between his feet. When the ball reaches the rear of the file, the last player runs with it to the front, the line moving backward quickly one place to make room for him, and immediately rolls the ball back again between the feet. This is repeated until the "captain" is the last player. He runs forward with the ball, places it on a marked spot twenty feet in front of his line, and returns to his place at the head of the file. The file wins whose captain is first to return to his original position. Should there not be space for a point at which to leave the ball, the game may be finished by the last player holding up the ball when it reaches the end of the line, or by his running forward with it to the head of the line. An Indian club instead of a ball makes a much more skillful game, the club being shoved over the ground, neck first. It is much more difficult to guide than a ball, requires greater deliberation for a long shot, and more easily stops or goes out of bounds. A basket ball or smaller ball may be used. This is one of the best games for training self-control under excitement, as the precision needed for a long shot, especially with the Indian club, is very difficult under the circumstances. TEN TRIPS _6 to 21 players._ _Playground._ _Baseball; tennis ball._ This game is a competition between two or more teams, and consists in rapid pitching and catching of a base or tennis ball by each team. A team consists of three players, two of whom stand a long throwing distance apart (thirty yards or more), with the third player (Number One) halfway between and on a line with them. Number One (the pitcher) starts the game on a signal by throwing the ball to one of the end players (Number Two); he throws it over the head of the pitcher to the opposite end player (Number Three), who throws
PREV.   NEXT  
|<   306   307   308   309   310   311   312   313   314   315   316   317   318   319   320   321   322   323   324   325   326   327   328   329   330  
331   332   333   334   335   336   337   338   339   340   341   342   343   344   345   346   347   348   349   350   351   352   353   354   355   >>   >|  



Top keywords:

player

 

players

 

Number

 
tennis
 

consists

 

Should

 

bounds

 

position

 

difficult

 
Indian

ground

 
captain
 
forward
 

throwing

 
reaches
 

pitcher

 

backward

 

throws

 
signal
 
smaller

basket

 
control
 

training

 

easily

 
deliberation
 

shoved

 

greater

 
requires
 

skillful

 

opposite


needed

 

competition

 

pitching

 

catching

 

distance

 

thirty

 

halfway

 

circumstances

 

excitement

 

precision


starts

 

Baseball

 
Playground
 

tunnel

 

occurs

 

quickly

 

moving

 
starting
 

slowly

 

expert