King's Daughter, and dies in the flames.
8. The Drummer's Parents welcome their son, accept the jewels of the
King's Daughter, build a palace, choose a maiden for their son's wife,
but receive the princess in her place.
9. The Maiden is willing to marry the Drummer but is satisfied with his
presents instead.
III. _The Good and the Bad Characters._
1. The Drummer was brave, kind to his parents and loved the princess,
but he tricked the two quarreling men, and disobeyed and forgot the
princess.
2. The King's Daughter was always helpful, faithful and lovable.
3, 4 and 5. The Three Giants were usually cruel but were afraid of the
Drummer and so behaved very well.
6. The Two Men were very unwise to quarrel and perhaps deserved to lose
their saddle.
7. The Witch was cruel, deceitful and always bad, deserving her awful
fate.
8. The Drummer's Parents were good people, for they knew nothing of the
princess when they tried to marry their son to another.
9. The Maiden was a commonplace person who did not really love the
Drummer.
IV. _The Unreal and Magical Things._
1. There are no glass mountains, but an iceberg resembles one.
2. There never were giants as big as fir trees.
3. There never was a saddle that could itself carry anyone anywhere.
4. There never was an old woman who could enchant a maiden.
5. There never was a magic ring that could grant wishes. Fish never
jumped from water and sorted themselves, wood never cut itself nor piled
itself.
6. Never was a princess enchanted into a log and no log ever became a
king's beautiful daughter.
7. It never made any difference in a young man's fortunes if he did kiss
his parents on the right instead of the left cheek.
8. No castle such as this was ever built in a day.
V. _Things that Happen in Threes._
How absurd it is that in fairy stories things so often happen in sets of
three! In this one short story we find:
1. The Drummer saw _three_ pieces of white linen.
2. The Drummer met _three_ giants.
3. The mountain looked as high as if _three_ mountains had been placed
one upon another.
4. On the plain are _three_ things, an old stone house, a large fish
pond and a dark, dreary forest.
5. The Witch did not appear till the Drummer had knocked _three_ times.
6. The Drummer wanted _three_ things, admission, food and a night's
lodging.
7. The Witch assigned _three_ tasks.
8. There were _three_ conditions to the first task,
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