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e! Let's have a game of `Roadside cribbage.' Bags I the left side! Now then, Dreda, I choose you first. Hereward can take Rowena. Buck up! We have got to win this time." Etheldreda shot a glance of gratitude from the grey eyes which were such eloquent exponents of her thoughts. To be so championed by Gurth was worth far more than the temporary suffering inflicted by Rowena's sharp tongue, and she set herself valiantly to be worthy of his choice. "Roadside cribbage" was a game patronised for years by the Saxon family on their railway journeys, and consisted merely in dividing forces, staring steadily out of opposite windows, and scoring for the various objects perceived, according to a quaint but well understood method. Thus, a bridge over a river counted as five marks; a quarry, ten; a windmill, twenty; a fire, fifty; a motor car, minus one; while the ubiquitous bicycle was worth only three per dozen. These, and other objects too numerous to repeat, mounted but slowly towards the grand total of a hundred, but there remained one--just one rare chance of winning success at a stroke, for the competitor who had the luck to spy a cat looking out of a window might cry, "Game!" on the instant, even if he had not so far scored a single point. It can easily be understood that the best chances of spotting this valuable spectacle came as the train slackened steam before entering a station. Then, as one regarded the backs of dreary tenement houses, it really seemed inevitable that some household cat should wish to take the air, or to regard the world from the vantage of dusty, unwashed sills! Inevitable, yet with the perversity of cat nature, it was extraordinary how seldom this all-to- be-desired vision burst upon the view. "It's not fair!" Rowena cried. "You have all the poor houses on your side, and poor houses have always more cats than rich ones. A cat for every floor. We ought to change sides between every station, like cricket!" "Fudge! You've got the open country. Look out for pigs and quarries... We've had no luck with cats for the last three journeys. On the whole, I think yours is the best side." "Why didn't you choose it yourself, then?" "Charity!" answered Gurth, shortly, with a twinkling glance at his partner, who happened to be at the same time his favourite sister, despite her many and obvious faults. If he had been asked to describe Dreda's character, he would have said in his easy schoolbo
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