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and by the same Rule, if you miss the Time of disengaging, and disengage too late, you expose yourself to his Thrust; for you cannot, at the same time, quit his Blade and parry. Though it is necessary that every Fencer should understand the Disengagements, it is more especially so to tall and weak Men. To the first, that they may keep their Adversary at a Distance; which by Reason of their Height, is an Advantage to them; and to the others in order to prevent closing; in which Case, their Weakness would be a Disadvantage to them. CHAP. XIII. _Of_ Feints. Feints are much used in _Fencing_, whether it be by reason of their Number, their Ease, or the Success that attends them, gaining more Time and Light than is to be got in plain Thrusts, there being no Thrust to be given so well as after a Feint. The Number of Feints is so great, by reason of the many Guards and Parades, that I should find it as difficult to describe them, as the Reader would to comprehend them without Experience; so that I shall confine myself to those from which the rest derive, which are, strait Feint, Feint, and double Feint. By strait feint, is meant a Motion or Feint to Thrust on the Side on which your Sword is, which is to be done on the Inside, the Wrist in _Quart_, a little higher than the Point which must be near the Adversary's Sword, that you may be covered, whilst you endeavour to get an Opening. This Motion should be attended with a little Beat of the Right-foot, keeping back the Body. If, at the Time you feint, your Adversary does not stir, you must push _Quart_: if he parrys with his Feeble, you must immediately disengage to _Tierce_; and if he parrys high you must cut in _Quart_ under the Wrist. The Feint, to which I give no other Name, it being the most used, and to distinguish it from the others, is done by feinting from _Quart_ to _Tierce_, with a little beat of the Foot, keeping the Body back: the Wrist must be raised in _Quart_, and the Button a little lower than the Pommel, near the Adversary's Blade; by which means you are covered, and can make your Thrust swifter. If the Adversary does not stir at the Feint, you must go on strait with the _Tierce_: if he parrys with his Feeble, you must disengage and thrust _Quart_, and if he parrys with his Fort, you must push _Seconde_. Several masters teach to make this Feint from the inside to the outside, with the Wrist turned in _Tierce_; and indeed they are seem
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