The player on the left-hand side of the
dealer then plays a card from his own hand, and takes with it every card of
the same denomination among those exposed on the table, as well as all that
will combine and make the same number. For instance, a ten not only takes
every other ten, but also nine and ace, eight and two, seven and three,
six and four, or two fives, two threes and a four, and other combinations.
If the player is able to pair or combine any of the cards, he places them
with his own card face downwards on the table in front of him; but if he is
not able to pair or combine, he must add a card, face upwards, to those
already exposed on the table. The next player does the same, and so on
round the table until the four cards in hand have either been paired,
combined, or added to the exposed stock on the table. The original dealer
then distributes four fresh cards to each of the players, but does not
expose any on the table as in the first round. The same proceeding [99]
is repeated until the whole pack has been exhausted, the player who is last
able to pair or combine any of the exposed cards taking all the remaining
cards off the table, and scoring one point for thus "sweeping the board,"
as it is termed. If a player is able to sweep the board at any other time
during the progress of the game, he also scores a point, and the following
player has to commence a new board by laying out a card.
The whole of the cards having thus been played, the partners combine their
winnings, and the counting of the cards commences, the various points of
the game being as follow:
The winner of Great Cassino (the ten of
diamonds) reckons ... ... ... ... 2 points.
The winner of Little Cassino (the two of
spades) reckons ... ... ... ... ... 1 point.
The winner of each ace reckons ... ... ... 1 "
The winner of the majority of the cards of
the spade suit reckons ... ... ... 1 "
The winner of the majority of the entire pack
of cards reckons ... ... ... ... ... 3 points.
The partners whose winnings show the greater number of points then deduct
the points of their opponents from their own, and score the remainder
to their game; thus, if one sides secures 6, and the other side 5,
the former score 1 point and the latter score nothing; while if the
respective scores were 7 and 4, the winners of the seven points would
add to their score.
The object of those engaged
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