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The player on the left-hand side of the dealer then plays a card from his own hand, and takes with it every card of the same denomination among those exposed on the table, as well as all that will combine and make the same number. For instance, a ten not only takes every other ten, but also nine and ace, eight and two, seven and three, six and four, or two fives, two threes and a four, and other combinations. If the player is able to pair or combine any of the cards, he places them with his own card face downwards on the table in front of him; but if he is not able to pair or combine, he must add a card, face upwards, to those already exposed on the table. The next player does the same, and so on round the table until the four cards in hand have either been paired, combined, or added to the exposed stock on the table. The original dealer then distributes four fresh cards to each of the players, but does not expose any on the table as in the first round. The same proceeding [99] is repeated until the whole pack has been exhausted, the player who is last able to pair or combine any of the exposed cards taking all the remaining cards off the table, and scoring one point for thus "sweeping the board," as it is termed. If a player is able to sweep the board at any other time during the progress of the game, he also scores a point, and the following player has to commence a new board by laying out a card. The whole of the cards having thus been played, the partners combine their winnings, and the counting of the cards commences, the various points of the game being as follow: The winner of Great Cassino (the ten of diamonds) reckons ... ... ... ... 2 points. The winner of Little Cassino (the two of spades) reckons ... ... ... ... ... 1 point. The winner of each ace reckons ... ... ... 1 " The winner of the majority of the cards of the spade suit reckons ... ... ... 1 " The winner of the majority of the entire pack of cards reckons ... ... ... ... ... 3 points. The partners whose winnings show the greater number of points then deduct the points of their opponents from their own, and score the remainder to their game; thus, if one sides secures 6, and the other side 5, the former score 1 point and the latter score nothing; while if the respective scores were 7 and 4, the winners of the seven points would add to their score. The object of those engaged
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