FREE BOOKS

Author's List




PREV.   NEXT  
|<   89   90   91   92   93   94   95   96   97   98   99   100   101   102   103   104   105   106   107   108   109   110   111   112   113  
114   115   116   117   118   119   120   121   122   123   124   125   126   127   128   129   130   131   132   133   134   135   136   137   138   >>   >|  
Deacon cut the cards, won the deal, and gave them a thorough shuffle. But his luck was still against him, and he lost the game. "Another game," he said. "We didn't say how many, and you can't quit with me a loser. I want action." Grief shuffled and passed the cards for the cut. "Let's play for a thousand," Deacon said, when he had lost the second game. And when the thousand had gone the way of the two five hundred bets he proposed to play for two thousand. "That's progression," McMurtrey warned, and was rewarded by a glare from Deacon. But the manager was insistent. "You don't have to play progression, Grief, unless you're foolish." "Who's playing this game?" Deacon flamed at his host; and then, to Grief: "I've lost two thousand to you. Will you play for two thousand?" Grief nodded, the fourth game began, and Deacon won. The manifest unfairness of such betting was known to all of them. Though he had lost three games out of four, Deacon had lost no money. By the child's device of doubling his wager with each loss, he was bound, with the first game he won, no matter how long delayed, to be even again. He now evinced an unspoken desire to stop, but Grief passed the deck to be cut. "What?" Deacon cried. "You want more?" "Haven't got anything yet," Grief murmured whimsically, as he began the deal. "For the usual five hundred, I suppose?" The shame of what he had done must have tingled in Deacon, for he answered, "No, we'll play for a thousand. And say! Thirty-one points is too long. Why not twenty-one points out--if it isn't too rapid for you?" "That will make it a nice, quick, little game," Grief agreed. The former method of play was repeated. Deacon lost two games, doubled the stake, and was again even. But Grief was patient, though the thing occurred several times in the next hour's play. Then happened what he was waiting for--a lengthening in the series of losing games for Deacon. The latter doubled to four thousand and lost, doubled to eight thousand and lost, and then proposed to double to sixteen thousand. Grief shook his head. "You can't do that, you know. You're only ten thousand credit with the company." "You mean you won't give me action?" Deacon asked hoarsely. "You mean that with eight thousand of my money you're going to quit?" Grief smiled and shook his head. "It's robbery, plain robbery," Deacon went on. "You take my money and won't give me action." "No, you're wrong. I'
PREV.   NEXT  
|<   89   90   91   92   93   94   95   96   97   98   99   100   101   102   103   104   105   106   107   108   109   110   111   112   113  
114   115   116   117   118   119   120   121   122   123   124   125   126   127   128   129   130   131   132   133   134   135   136   137   138   >>   >|  



Top keywords:

Deacon

 

thousand

 

action

 

doubled

 

proposed

 

progression

 

hundred

 

points

 

robbery

 

passed


twenty
 

smiled

 

tingled

 
answered
 
suppose
 
Thirty
 

series

 
losing
 

lengthening

 

waiting


happened

 

double

 

sixteen

 

credit

 

company

 

repeated

 

hoarsely

 

method

 

agreed

 

patient


occurred
 
doubling
 
manager
 

insistent

 

warned

 

rewarded

 

foolish

 

flamed

 
playing
 
McMurtrey

Another

 

shuffle

 
shuffled
 

nodded

 
fourth
 

desire

 
unspoken
 

evinced

 

murmured

 
whimsically