iven
into the ground and the top of the pole caught in it, and thus
held in a bent position. When the animal is caught, its struggles
release the pole, and the latter, flying up with a jerk,
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lifts the trap and its occupant high in the air, out of the reach
of marauders, and beyond the power of escape by self-amputation.
Even in the capture of large game the spring pole often serves to
good purpose. The struggles of a heavy animal are often so violent
as to break a stout trap or chain; and the force of the spring
pole, although not sufficient to raise the animal from its feet,
often succeeds in easing the strain, and often thus saves a trap
from being broken to pieces. The power of the pole must of course
be proportionate to the weight of the desired game.
THE SLIDING POLE.
[Illustration]
The first impulse with almost every aquatic animal when caught in
a trap, is to plunge headlong into deep water. With the smaller
animals, such as the mink and muskrat, this is all that is desired by
the trapper, as the weight of the trap with the chain is sufficient
to drown its victim. But with larger animals, the beaver and otter
for instance, an additional precaution, in the shape of the "sliding
pole," is necessary. This consists of a pole about ten feet long,
smoothly trimmed of its branches, excepting at the tip, where a
few stubs should be left. Insert this end obliquely into the bed
of the stream, where the water is
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deep, and secure the large end to the bank by means of a hooked
stick, as seen in our illustration. The ring of the chain should
be large enough to slide easily down the entire length of the pole.
When the trap is set, the ring should be slipped on the large end
of the pole, and held in place by resting a stick against it. The
animal, when caught, plunges off into deep water, and guided by
the pole, is led to the bottom of the river. The ring slides down
to the bed of the stream, and there holds its victim until drowned.
THE CLOG.
A trap which is set for heavy game should never be secured to a
stake. Many of the larger and more powerful animals when caught
in a trap thus secured, are apt either to pull or twist their legs
off, or break both trap and chain to pieces. To guard against this,
the chain should be weighted with a pole or small log, of a size
proportionate to the dimensions of the game, its weight being merely
sufficient to offer a serious incumbrance to the animal,
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